Abstract | ||
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In this paper, we present an overview of the current state of research in anthropomorphism as it relates specifically to product design, and then present a short pilot study of nonverbal sound's influence on anthropomorphism, through two short experiments, one qualitative and one quantitative. These experiments use an online variation of a virtual pet similar to the Tamagotchi, which we have called "Tamaglitchi". Results show that non-verbal sound increased the tendency to anthropomorphize a virtual pet. |
Year | DOI | Venue |
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2018 | 10.1145/3243274.3243275 | 2018 CONFERENCE ON INTERACTION WITH SOUND (AUDIO MOSTLY): SOUND IN IMMERSION AND EMOTION (AM'18) |
Keywords | Field | DocType |
Interface design, audio, anthropomorphism, games, sound | Psychology,Nonverbal communication,Human–computer interaction,Product design,Interface design | Conference |
Citations | PageRank | References |
0 | 0.34 | 2 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
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Karen Collins | 1 | 30 | 9.16 |
Ruth Dockwray | 2 | 0 | 0.34 |