Title
Designing and implementing interactive and realistic augmented reality experiences
Abstract
In this paper, we propose an approach for supporting the design and implementation of interactive and realistic Augmented Reality (AR). Despite the advances in AR technology, most software applications still fail to support AR experiences where virtual objects appear as merged into the real setting. To alleviate this situation, we propose to combine the use of model-based AR techniques with the advantages of current game engines to develop AR scenes in which the virtual objects collide, are occluded, project shadows and, in general, are integrated into the augmented environment more realistically. To evaluate the feasibility of the proposed approach, we extended an existing game platform named GREP to enhance it with AR capacities. The realism of the AR experiences produced with the software was assessed in an event in which more than 100 people played two AR games simultaneously.
Year
DOI
Venue
2019
10.1007/s10209-017-0584-2
Universal Access in the Information Society
Keywords
Field
DocType
Authoring tools,Augmented reality,Mixed reality,Interactive environments
Computer science,Augmented reality,Software,Human–computer interaction,Mixed reality,Multimedia,Realism
Journal
Volume
Issue
ISSN
18.0
SP1.0
1615-5297
Citations 
PageRank 
References 
0
0.34
20
Authors
4
Name
Order
Citations
PageRank
Alvaro Montero1164.05
Telmo Zarraonandia26620.13
Paloma Diaz310519.32
Ignacio Aedo4786156.76