Title
Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain
Abstract
•Gamification and serious games still employ a limited set of game elements.•We explore the use of arcade game elements to change attitudes in aviation safety.•A first study compares the serious game we propose vs. the traditional safety card.•A second study assesses the effects of the serious game when used over a 1-week period.•Results highlight significant effects on attitudes and a mediating role of engagement.
Year
DOI
Venue
2019
10.1016/j.ijhcs.2018.07.006
International Journal of Human-Computer Studies
Keywords
Field
DocType
Serious games,Arcade genre,Attitude change,Engagement,User study,Aviation safety
Aviation safety,Attitude change,Computer science,Exploit,Human–computer interaction,Mobile device,Vulnerability
Journal
Volume
ISSN
Citations 
127
1071-5819
4
PageRank 
References 
Authors
0.43
20
2
Name
Order
Citations
PageRank
Luca Chittaro12083177.40
Fabio Buttussi229824.49