Name
Affiliation
Papers
FABIO BUTTUSSI
University of Udine, Udine, Italy
23
Collaborators
Citations 
PageRank 
12
298
24.49
Referers 
Referees 
References 
889
633
265
Search Limit
100889
Title
Citations
PageRank
Year
Learning Safety Through Public Serious Games: A Study of “Prepare for Impact” on a Very Large, International Sample of Players00.342022
Locomotion in Place in Virtual Reality: A Comparative Evaluation of Joystick, Teleport, and Leaning50.432021
A Comparison of Procedural Safety Training in Three Conditions: Virtual Reality Headset, Smartphone, and Printed Materials20.382021
Corrigendum to "Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain" [International Journal of Human-Computer Studies 127 (2019) 112-123].00.342020
A virtual reality methodology for cardiopulmonary resuscitation training with and without a physical mannequin00.342020
Humor and Fear Appeals in Animated Pedagogical Agents: An Evaluation in Aviation Safety Education.00.342020
Exploring the use of arcade game elements for attitude change: Two studies in the aviation safety domain40.432019
Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario.190.922018
Automatic camera control meets emergency simulations: An application to aviation safety00.342015
Assessing Knowledge Retention of an Immersive Serious Game vs. a Traditional Education Method in Aviation Safety271.382015
Desktop virtual reality for emergency preparedness: user evaluation of an aircraft ditching experience under different fear arousal conditions90.892014
Evaluation of a 3D serious game for advanced life support retraining.90.682013
Smarter Phones for Healthier Lifestyles: An Adaptive Fitness Game342.212010
Using mobile devices to support communication between emergency medical responders and deaf people70.682010
Filtering Fitness Trail Content Generated by Mobile Users20.392009
A user-adaptive and context-aware architecture for mobile and desktop training applications10.352008
MOPET: a context-aware and user-adaptive wearable system for fitness training.674.402008
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors211.892007
Using Web3D technologies for visualization and search of signs in an international sign language dictionary121.122007
H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations141.122006
Rendering of X3D content on mobile devices with OpenGL ES211.392006
MAge-AniM: a system for visual modeling of embodied agent animations and their replay on mobile devices10.712006
Bringing mobile guides and fitness activities together: a solution based on an embodied virtual trainer433.422006