Title
Player experience and deceptive expectations of difficulty adaptation in digital games.
Abstract
•Two game experiments with different kinds of adaptive difficulty adjustment (n=180).•Video game immersion differs based on the presence of adaptive difficulty adjustment.•Immersion depends on the information provided to the players about game adaptation.•Precision of information about game adaptation does not have an effect on immersion.•The effect of information about adaptation on immersion is durable in casual games.
Year
DOI
Venue
2019
10.1016/j.entcom.2018.12.001
Entertainment Computing
Keywords
Field
DocType
Digital games,Information,Adaptation,Difficulty adjustment,Deception,Immersion,Player experience
Computer science,Cognitive psychology,Player experience,Multimedia,Feeling
Journal
Volume
ISSN
Citations 
29
1875-9521
0
PageRank 
References 
Authors
0.34
0
2
Name
Order
Citations
PageRank
Alena Denisova1566.47
Paul A. Cairns225931.54