Title
Gaze + pinch interaction in virtual reality.
Abstract
Virtual reality affords experimentation with human abilities beyond what's possible in the real world, toward novel senses of interaction. In many interactions, the eyes naturally point at objects of interest while the hands skilfully manipulate in 3D space. We explore a particular combination for virtual reality, the Gaze + Pinch interaction technique. It integrates eye gaze to select targets, and indirect freehand gestures to manipulate them. This keeps the gesture use intuitive like direct physical manipulation, but the gesture's effect can be applied to any object the user looks at --- whether located near or far. In this paper, we describe novel interaction concepts and an experimental system prototype that bring together interaction technique variants, menu interfaces, and applications into one unified virtual experience. Proof-of-concept application examples were developed and informally tested, such as 3D manipulation, scene navigation, and image zooming, illustrating a range of advanced interaction capabilities on targets at any distance, without relying on extra controller devices.
Year
DOI
Venue
2017
10.1145/3131277.3132180
SUI '17: Symposium on Spatial User Interaction Brighton United Kingdom October, 2017
Keywords
Field
DocType
Gaze,pinch,freehand gesture,interaction technique,multimodal interface,menu,eye tracking,virtual reality
Virtual reality,Experimental system,Computer graphics (images),Computer science,Gesture,Human–computer interaction,Eye tracking,Artificial intelligence,Interaction technique,Computer vision,Control theory,Gaze,Zoom
Conference
ISBN
Citations 
PageRank 
978-1-4503-5486-8
8
0.44
References 
Authors
31
4
Name
Order
Citations
PageRank
Ken Pfeuffer117214.64
Benedikt Mayer280.78
Diako Mardanbegi3768.31
Hans Gellersen43476270.83