Title
MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics
Abstract
We propose a framework for expressive non-photorealistic rendering of 3D computer graphics: MNPR. Our work focuses on enabling stylization pipelines with a wide range of control, thereby covering the interaction spectrum with real-time feedback. In addition, we introduce control semantics that allow cross-stylistic art-direction, which is demonstrated through our implemented watercolor, oil and charcoal stylizations. Our generalized control semantics and their style-specific mappings are designed to be extrapolated to other styles, by adhering to the same control scheme. We then share our implementation details by breaking down our framework and elaborating on its inner workings. Finally, we evaluate the usefulness of each level of control through a user study involving 20 experienced artists and engineers in the industry, who have collectively spent over 245 hours using our system. MNPR is implemented in Autodesk® Maya® and open-sourced through this publication, to facilitate adoption by artists and further development by the expressive research and development community.
Year
DOI
Venue
2018
10.1145/3229147.3229162
Expressive
Field
DocType
ISBN
3D computer graphics,Computer graphics (images),Computer science,Filter (signal processing),Non-photorealistic rendering,Rendering (computer graphics),Semantics
Conference
978-1-4503-5892-7
Citations 
PageRank 
References 
1
0.41
20
Authors
7
Name
Order
Citations
PageRank
Santiago Montesdeoca141.80
Seah Hock Soon210515.92
Amir Semmo311015.88
Pierre Bénard441.13
Romain Vergne5999.68
Joëlle Thollot674537.34
Davide Benvenuti740.79