Title
Game-ready 3D hair model from a small set of images.
Abstract
We present a system for creating a hair model that matches a user's hairstyle from images. The model consists of guide hair strands and can be used in a real-time hair simulator. Our goal differs from most previous works that aim to create realistic high-resolution hair for off-line applications or create a mesh of the exterior of the hair volume for image manipulation. Our primary aim is for a user to be able to put his/her hairstyle into game or other real-time applications. By taking photos in eight views of the user's head using a smartphone camera and segmenting the images with some easy-to-use tools, the player will obtain his/her own hair model in NVIDIA's HairWorks, which is a hair simulator used in many games. We show a number of results demonstrating the capabilities of our system in this paper.
Year
DOI
Venue
2019
10.1002/cav.1855
COMPUTER ANIMATION AND VIRTUAL WORLDS
Keywords
DocType
Volume
hair modeling,hair simulation,physical simulation,physics-based animation,reconstruction
Journal
30.0
Issue
ISSN
Citations 
2
1546-4261
0
PageRank 
References 
Authors
0.34
9
3
Name
Order
Citations
PageRank
Nuttapon Vanakittistien100.34
Attawith Sudsang246537.24
Nuttapong Chentanez367538.02