Abstract | ||
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A proposal was first made in 1971 for a study attempting to investigate radical constructivism as a valid learning theory, though the study was never formally conducted. This work describes our Virtual Reality interactive four-dimensional Hypercube system used as our investigative medium, and our initial implementation of the historic study proposal for validation. Our lessons learned are leading to further experimentation and investigation into learning applications in Virtual Reality. |
Year | DOI | Venue |
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2018 | 10.1109/ISMAR-Adjunct.2018.00030 | 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) |
Keywords | Field | DocType |
Hypercubes,Virtual reality,Three-dimensional displays,Proposals,Task analysis,Visualization,Quaternions | Constructivism (philosophy of education),Constructivist teaching methods,Virtual reality,Task analysis,Visualization,Learning theory,Computer science,Multimedia | Conference |
ISBN | Citations | PageRank |
978-1-5386-7592-2 | 0 | 0.34 |
References | Authors | |
0 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jonny M. Collins | 1 | 7 | 2.22 |
Holger Regenbrecht | 2 | 674 | 61.24 |
Tobias Langlotz | 3 | 399 | 36.80 |