Seeing Colours: Addressing Colour Vision Deficiency with Vision Augmentations using Computational Glasses | 0 | 0.34 | 2022 |
Towards Eye-Perspective Rendering for Optical See-Through Head-Mounted Displays | 0 | 0.34 | 2022 |
Visualization Techniques in Augmented Reality: A Taxonomy, Methods and Patterns | 2 | 0.35 | 2021 |
Neural Cameras: Learning Camera Characteristics for Coherent Mixed Reality Rendering | 0 | 0.34 | 2021 |
My Hands? Importance Of Personalised Virtual Hands In A Neurorehabilitation Scenario | 1 | 0.41 | 2021 |
Towards Indistinguishable Augmented Reality: A Survey on Optical See-through Head-mounted Displays | 3 | 0.39 | 2021 |
Computational Phase-Modulated Eyeglasses | 1 | 0.35 | 2021 |
Expertise and Experience in VR-supported learning: Achieving a deep non-verbal comprehension of four-dimensional space | 0 | 0.34 | 2021 |
SPLAT - Spherical Localization and Tracking in Large Spaces. | 0 | 0.34 | 2020 |
Mixed Reality Light Fields for Interactive Remote Assistance | 3 | 0.38 | 2020 |
Mobileportation: Nomadic Telepresence for Mobile Devices | 0 | 0.34 | 2020 |
Virtual Reality in Education: A Case Study on Exploring Immersive Learning for Prisoners | 0 | 0.34 | 2020 |
Preaching Voxels: An Alternative Approach to Mixed Reality | 0 | 0.34 | 2019 |
Measuring Cognitive Load and Insight: A Methodology Exemplified in a Virtual Reality Learning Context | 4 | 0.44 | 2019 |
Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation. | 2 | 0.36 | 2019 |
TrackCap - Enabling Smartphones for 3D Interaction on Mobile Head-Mounted Displays. | 3 | 0.37 | 2019 |
Computational Glasses - Vision Augmentations Using Computational Near-Eye Optics and Displays. | 1 | 0.35 | 2019 |
ARSpectator: Exploring Augmented Reality for Sport Events | 2 | 0.42 | 2019 |
A Fast Multi-Rgbd-Camera Calibration | 0 | 0.34 | 2019 |
Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering. | 9 | 0.54 | 2019 |
Immersive Telepresence and Remote Collaboration using Mobile and Wearable Devices. | 6 | 0.41 | 2019 |
Heading Home - Adapting a Clinical Mixed-Reality Rehabilitation System for Patients' Home Use. | 0 | 0.34 | 2019 |
Urban Pointing: Browsing Situated Media Using Accurate Pointing Interfaces. | 0 | 0.34 | 2018 |
ChromaGlasses: Computational Glasses for Compensating Colour Blindness. | 7 | 0.62 | 2018 |
Back to the Future: Constructivist Learning in Virtual Reality | 0 | 0.34 | 2018 |
Filtering 3D Shared Surrounding Environments by Social Proximity in AR | 0 | 0.34 | 2018 |
Softposit for Augmented Reality in Complex Environments - Limitations and Challenges. | 0 | 0.34 | 2018 |
Filtering Shared Social Data in AR. | 1 | 0.41 | 2018 |
Visual Coherence in Mixed Reality: A Systematic Enquiry. | 3 | 0.42 | 2017 |
Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality. | 22 | 0.88 | 2017 |
The Social AR Continuum: Concept and User Study. | 0 | 0.34 | 2017 |
Volume Lens: Exploring Medical Volume Datasets Using Mobile Devices. | 0 | 0.34 | 2017 |
Patient-Clinician Co-Design Co-Participation in Design of an App for Rheumatoid Arthritis Management via Telehealth Yields an App with High Usability and Acceptance. | 0 | 0.34 | 2017 |
QuickReview: A Novel Data-Driven Mobile User Interface for Reporting Problematic App Features. | 2 | 0.37 | 2017 |
Mixed Voxel Reality: Presence and Embodiment in Low Fidelity, Visually Coherent, Mixed Reality Environments | 2 | 0.35 | 2017 |
Real-Time Radiometric Compensation for Optical See-Through Head-Mounted Displays. | 17 | 0.64 | 2016 |
Augmented reality annotation for social video sharing. | 0 | 0.34 | 2016 |
Social presence and mode of Videocommunication in a Collaborative Virtual Environment. | 2 | 0.37 | 2016 |
Initiative for an H-index based Rating of Conferences and Journals in HCI and Related Fields | 0 | 0.34 | 2015 |
The History of Mobile Augmented Reality | 1 | 0.40 | 2015 |
Social presence with virtual glass | 1 | 0.35 | 2015 |
Mutual Gaze Support in Videoconferencing Reviewed | 2 | 0.40 | 2015 |
Field test of a questionnaire-based mobile health reporting system. | 1 | 0.41 | 2014 |
Local optimization for natural feature tracking targets. | 0 | 0.34 | 2014 |
FlyAR: Augmented Reality Supported Micro Aerial Vehicle Navigation | 9 | 0.61 | 2014 |
Efficient and robust radiance transfer for probeless photorealistic augmented reality | 9 | 0.45 | 2014 |
Eye-to-eye contact for life-sized videoconferencing. | 0 | 0.34 | 2014 |
Image-based X-ray visualization techniques for spatial understanding in outdoor augmented reality. | 5 | 0.44 | 2014 |
Next-Generation Augmented Reality Browsers: Rich, Seamless, and Adaptive | 23 | 1.06 | 2014 |
Audio stickies: visually-guided spatial audio annotations on a mobile augmented reality platform | 10 | 0.53 | 2013 |