Abstract | ||
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The demo presents a videogame for mobile devices designed by a multidisciplinary team comprised by physiotherapists and computer scientists. The videogame aims at motivating the patient to exercise the neck zone to relieve the neck pain, reduce the neck disability and increase the adherence to the therapeutic treatment. The patient interacts with head movements captured by the frontal camera of the device and the physiotherapists can adapt the system to each patient by configuring the settings.
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Year | DOI | Venue |
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2019 | 10.1145/3335595.3335599 | Proceedings of the XX International Conference on Human Computer Interaction |
Keywords | Field | DocType |
Neck pain, Therapeutic neck exercise, Vision-based interface | Neck pain,Computer science,Physical therapy,Human–computer interaction | Conference |
ISBN | Citations | PageRank |
978-1-4503-7176-6 | 0 | 0.34 |
References | Authors | |
0 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Antonio Arenas | 1 | 0 | 0.34 |
Maria Francesca Roig-Maimó | 2 | 13 | 3.75 |
Iosune Salinas-Bueno | 3 | 0 | 0.68 |
Javier Varona | 4 | 211 | 23.38 |
Katia San-Sebastián-Fernández | 5 | 0 | 0.34 |
Cristina Manresa-Yee | 6 | 120 | 20.73 |