Title
Therapeutic Exercise Based on Videogames to Improve Neck Pain
Abstract
The demo presents a videogame for mobile devices designed by a multidisciplinary team comprised by physiotherapists and computer scientists. The videogame aims at motivating the patient to exercise the neck zone to relieve the neck pain, reduce the neck disability and increase the adherence to the therapeutic treatment. The patient interacts with head movements captured by the frontal camera of the device and the physiotherapists can adapt the system to each patient by configuring the settings.
Year
DOI
Venue
2019
10.1145/3335595.3335599
Proceedings of the XX International Conference on Human Computer Interaction
Keywords
Field
DocType
Neck pain, Therapeutic neck exercise, Vision-based interface
Neck pain,Computer science,Physical therapy,Human–computer interaction
Conference
ISBN
Citations 
PageRank 
978-1-4503-7176-6
0
0.34
References 
Authors
0
6