Abstract | ||
---|---|---|
In the context of immersive VR Head-Mounted Displays, physical keyboards have been proven to be an efficient typing interface. However, text entry using physical keyboards typically requires external camera-based tracking systems.Touch-sensitive physical keyboards allow for on-surface interaction, with sensing integrated into the keyboard itself, but have not been utilized for VR. We propose to utilize touch-sensitive physical keyboards for text entry as an alternative sensing mechanism for tracking user's fingertips and present a first prototype for VR. |
Year | DOI | Venue |
---|---|---|
2019 | 10.1109/VR.2019.8797754 | 2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR) |
Keywords | Field | DocType |
text entry, touch, physical keyboards, virtual reality, capacitive sensing | Computer vision,Virtual reality,Computer science,Tracking system,Capacitive sensing,Human–computer interaction,Immersion (virtual reality),Artificial intelligence,External camera,Text entry | Conference |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Tim Menzner | 1 | 0 | 1.01 |
Alexander Otte | 2 | 19 | 4.16 |
Travis Gesslein | 3 | 16 | 3.51 |
Jens Grubert | 4 | 266 | 26.98 |
Philipp Gagel | 5 | 10 | 2.74 |
Daniel Schneider | 6 | 16 | 4.18 |