Title | ||
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Active Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping Platform |
Abstract | ||
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To allow researchers explore the use of active tangibles in different tabletop scenarios, affordable and easy-to-use rapid prototyping tools are needed. This paper presents the design and implementation of active tangibles based on a microcontroller-based development platform called Kniwwelino. They are wirelessly connected via WiFi and can be programmed in Arduino or using a block-based visual programming language. We present the details of our implementation, propose a scenario of use, and describe our findings following the implementation of this scenario.
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Year | DOI | Venue |
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2019 | 10.1145/3340764.3344888 | Proceedings of Mensch und Computer 2019 |
Keywords | Field | DocType |
Kniwwelino, Rapid Prototyping, Tabletop Interaction, Tangible User Interfaces | Computer science,Human–computer interaction | Conference |
ISBN | Citations | PageRank |
978-1-4503-7198-8 | 0 | 0.34 |
References | Authors | |
0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Valérie Maquil | 1 | 65 | 11.10 |
Hoorieh Afkari | 2 | 6 | 3.31 |
Christian Moll | 3 | 0 | 1.35 |
Johannes Hermen | 4 | 0 | 1.01 |
Thibaud Latour | 5 | 0 | 0.68 |