Title
Active Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping Platform
Abstract
To allow researchers explore the use of active tangibles in different tabletop scenarios, affordable and easy-to-use rapid prototyping tools are needed. This paper presents the design and implementation of active tangibles based on a microcontroller-based development platform called Kniwwelino. They are wirelessly connected via WiFi and can be programmed in Arduino or using a block-based visual programming language. We present the details of our implementation, propose a scenario of use, and describe our findings following the implementation of this scenario.
Year
DOI
Venue
2019
10.1145/3340764.3344888
Proceedings of Mensch und Computer 2019
Keywords
Field
DocType
Kniwwelino, Rapid Prototyping, Tabletop Interaction, Tangible User Interfaces
Computer science,Human–computer interaction
Conference
ISBN
Citations 
PageRank 
978-1-4503-7198-8
0
0.34
References 
Authors
0
5
Name
Order
Citations
PageRank
Valérie Maquil16511.10
Hoorieh Afkari263.31
Christian Moll301.35
Johannes Hermen401.01
Thibaud Latour500.68