Title
Designing the internet of tangible things for outdoors environments with university students
Abstract
The Internet of Things and, specifically, the Internet of Tangible Things (IoTT) create several opportunities, lately also for outdoors environments. However, people are often consumers of IoTT solutions and not protagonists of their creation. This paper presents research related to the idea of involving people as protagonists in the design of IoTT for outdoors environments. It explains how an innovative course of IoTT design was organised within a traditional university context, and how its workshop organisation enabled different students to become protagonists of IoTT design. It concludes by drawing general lessons for future editions of IoTT design workshops for outdoors environments.
Year
DOI
Venue
2019
10.1145/3351995.3352046
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction
Keywords
Field
DocType
internet of things, making workshops, participatory design
Internet privacy,Computer science,The Internet
Conference
ISBN
Citations 
PageRank 
978-1-4503-7190-2
0
0.34
References 
Authors
0
2
Name
Order
Citations
PageRank
Rosella Gennari117536.79
A. Melonio27014.43