Title
Local Spot Noise for Procedural Surface Details Synthesis
Abstract
•Real-time artist friendly procedural texturing method to model high quality surface details.•An anisotropic filtering scheme to achieve high quality results during rendering.•An analytic normal map maintaining user control and preventing aliasing.•Noise applications to stylized rendering and non-stationary procedural texturing.
Year
DOI
Venue
2019
10.1016/j.cag.2019.10.003
Computers & Graphics
Keywords
Field
DocType
Procedural texturing,Procedural noise,Antialiasing,Image synthesis
Procedural surface,Kernel (linear algebra),Computer vision,Metaverse,Computer science,Normal mapping,Anisotropic filtering,Direct control,Artificial intelligence,Computer graphics
Journal
Volume
ISSN
Citations 
85
0097-8493
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Arthur Cavalier100.34
Guillaume Gilet2263.58
Djamchid Ghazanfarpour328330.78