Title
Exploring Creative Contents in Social Robotics
Abstract
Social robotics has been productive in recent years, generating a variety of product concepts in conjunction with IoTs and smart house technologies. There are even social robots that made it to the market, a viable alternative to disembodied smart speakers. This itself is a good development considering that social robots remained a laboratory fixture in the past decade. Despite the positive outlook of social robotics, questions regarding its long-term adoption and commercial prospects still linger. The main challenge for social robotics is to find avenues in expanding current use-case applications to maximize the communication and interaction potential of the social robot, which is currently limited by copying smart speaker's functionalities. This workshop will gather roboticists, designers, engineers and stakeholders to discuss how to address these challenges to the broader consumer development of social robots by finding meaningful ways to use the rich modalities unique to social robots in creative content creation. Content in the form of apps has been the driving force in the success of smartphones. Similarly, in the gaming world, content dictates the adoption of a gaming platform. In this workshop, we will focus on creative content generation and its extension to the social robot arena, with the hope of replicating its success in other technology domains through the development of social robot apps not just for enhanced functionality but for more engaging and entertaining interactive applications.
Year
DOI
Venue
2020
10.1145/3371382.3374854
HRI '20: ACM/IEEE International Conference on Human-Robot Interaction Cambridge United Kingdom March, 2020
DocType
ISSN
ISBN
Conference
2167-2121
978-1-4503-7057-8
Citations 
PageRank 
References 
0
0.34
0
Authors
5
Name
Order
Citations
PageRank
Randy Gomez17628.11
Selma Sabanovic230244.66
Angelo Cangelosi300.34
Luis Merino400.34
Keisuke Nakamura518928.91