Abstract | ||
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This work examines whether pseudo-haptic experiences can be achieved using a game controller without motion tracking. For this purpose, we implemented a virtual hand manipulation method that uses the controller’s analog stick. We compared the method’s pseudo-haptic experience to that of the conventional approach of using a hand-held motion controller. The results suggest that our analog stick manipulation can present pseudo-weight sensations in a similar way to the conventional approach. This means that interaction designers and users can also choose to utilize analog stick manipulation for pseudo-haptic experiences, as an alternative to motion controllers. |
Year | DOI | Venue |
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2020 | 10.1109/VRW50115.2020.00069 | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
Keywords | DocType | ISBN |
Virtual reality,perception,design | Conference | 978-1-7281-6533-2 |
Citations | PageRank | References |
0 | 0.34 | 13 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yutaro Hirao | 1 | 0 | 1.01 |
Tuukka Takala | 2 | 42 | 6.26 |
Lecuyer, Anatole | 3 | 1510 | 142.42 |