Title
Deterministic Linear Time Constrained Triangulation Using Simplified Earcut
Abstract
Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it intersects; (2) filling the so generated hole with two polygons that have the wanted segment as shared edge; (3) triangulate each polygon separately. In this article we prove that these polygons are such that all their convex vertices but two can be used to form triangles in an earcut fashion, without the need to check whether other polygon points are located within each ear. The fact that any simple polygon contains at least three convex vertices guarantees the existence of a valid ear to cut, ensuring convergence. Not only this translates to an optimal deterministic linear time triangulation algorithm, but such algorithm is also trivial to implement. We formally prove the correctness of our approach, also validating it in practical applications and comparing it with prior art.
Year
DOI
Venue
2022
10.1109/TVCG.2021.3070046
IEEE Transactions on Visualization and Computer Graphics
Keywords
DocType
Volume
Constrained triangulation,tessellation,segment insertion,earcut,CDT
Journal
28
Issue
ISSN
Citations 
12
1077-2626
0
PageRank 
References 
Authors
0.34
20
4
Name
Order
Citations
PageRank
Marco Livesu115615.26
Gianmarco Cherchi2175.35
Scateni, R.333944.03
Marco Attene468638.32