Title
Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments
Abstract
Games bring people together in immersive and challenging interactions. In this paper, we share multiplayer gaming experiences of people with visual impairments collected from interviews with 10 adults and 10 minors, and 140 responses to an online survey. We include the perspectives of 17 sighted people who play with someone who has a visual impairment, collected in a second online survey. Our focus is on group play, particularly on the problems and opportunities that arise from mixed-visual-ability scenarios. These show that people with visual impairments are playing diverse games, but face limitations in playing with others who have different visual abilities. What stands out is the lack of intersection in gaming opportunities, and consequently, in habits and interests of people with different visual abilities. We highlight barriers associated with these experiences beyond inaccessibility issues and discuss implications and opportunities for the design of mixed-ability gaming.
Year
DOI
Venue
2020
10.1145/3373625.3418304
ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility Virtual Event Greece October, 2020
DocType
ISBN
Citations 
Conference
978-1-4503-7103-2
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
David Goncalves112.38
André Rodrigues23813.25
Tiago Guerreiro336645.90