Abstract | ||
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360-degree experiences such as cinematic virtual reality and 360-degree videos are becoming increasingly popular. In most examples, viewers can freely explore the content by changing their orientation. However, in some cases, this increased freedom may lead to viewers missing important events within such experiences. Thus, a recent research thrust has focused on studying mechanisms for guiding vie... |
Year | DOI | Venue |
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2021 | 10.1109/TVCG.2021.3106490 | IEEE Transactions on Visualization and Computer Graphics |
Keywords | DocType | Volume |
User experience,Dogs,Birds,Videos,Three-dimensional displays,Computational modeling,Virtual environments | Journal | 27 |
Issue | ISSN | Citations |
11 | 1077-2626 | 0 |
PageRank | References | Authors |
0.34 | 25 | 8 |
Name | Order | Citations | PageRank |
---|---|---|---|
Nahal Norouzi | 1 | 30 | 4.86 |
Gerd Bruder | 2 | 1082 | 88.26 |
Austin Erickson | 3 | 14 | 3.27 |
Kangsoo Kim | 4 | 151 | 19.41 |
Jeremy N. Bailenson | 5 | 1130 | 93.97 |
Pamela J. Wisniewski | 6 | 212 | 38.83 |
Charlie Hughes | 7 | 0 | 0.68 |
G. Welch | 8 | 490 | 30.22 |