Abstract | ||
---|---|---|
The eventual success of many AR and VR intelligent interactive systems relies on the ability to collect user motion data at large scale. Realistic simulation of human motion trajectories is a potential solution to this problem. Simulated user motion data can facilitate prototyping and speed up the design process. There are also potential benefits in augmenting training data for deep learning-based... |
Year | DOI | Venue |
---|---|---|
2021 | 10.1109/ISMAR52148.2021.00056 | 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) |
Keywords | DocType | ISSN |
Training,Solid modeling,Adaptation models,Layout,Fingers,Keyboards,Training data | Conference | 1554-7868 |
ISBN | Citations | PageRank |
978-1-6654-0158-6 | 1 | 0.35 |
References | Authors | |
0 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Junxiao Shen | 1 | 1 | 0.35 |
John Dudley | 2 | 1 | 0.35 |
Per Ola Kristensson | 3 | 1317 | 91.21 |