Name
Affiliation
Papers
PER OLA KRISTENSSON
University of St Andrews, St Andrews, Fife, United Kingdom
130
Collaborators
Citations 
PageRank 
199
1317
91.21
Referers 
Referees 
References 
2095
2142
1529
Search Limit
1001000
Title
Citations
PageRank
Year
Quantifying the Effects of Working in VR for One Week00.342022
Quantifying the Effects of Working in VR for One Week00.342022
Understanding user performance of acquiring targets with motion-in-depth in virtual reality00.342022
Gesture Spotter: A Rapid Prototyping Tool for Key Gesture Spotting in Virtual and Augmented Reality Applications00.342022
KWickChat: A Multi-Turn Dialogue System for AAC Using Context-Aware Sentence Generation by Bag-of-Keywords00.342022
Supporting Playful Rehabilitation in the Home using Virtual Reality Headsets and Force Feedback Gloves00.342022
Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques00.342022
Mining, Analyzing, And Modeling Text Written On Mobile Devices00.342021
Simulating Realistic Human Motion Trajectories of Mid-Air Gesture Typing10.352021
Investigating the Accessibility of Crowdwork Tasks on Mechanical Turk00.342021
Supporting Iterative Virtual Reality Analytics Design and Evaluation by Systematic Generation of Surrogate Clustered Datasets00.342021
Exploring Gestural Input For Engineering Surveys Of Real-Life Structures In Virtual Reality Using Photogrammetric 3d Models00.342021
Design and Analysis of Intelligent Text Entry Systems with Function Structure Models and Envelope Analysis00.342021
Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality10.352021
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays30.362021
Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning00.342021
Supporting Physical And Mental Health Rehabilitation At Home With Virtual Reality Headsets And Force Feedback Gloves00.342021
Gesture Knitter: A Hand Gesture Design Tool for Head-Mounted Mixed Reality Applications10.352021
Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality00.342020
Bayesian Methods in Interaction Design (Tutorial)00.342020
Ticker: An Adaptive Single-Switch Text Entry Method for Visually Impaired Users.00.342019
An Evaluation Of Discrete And Continuous Mid-Air Loop And Marking Menu Selection In Optical See-Through Hmds10.342019
Crowdworker Economics in the Gig Economy.00.342019
Computational Modeling in Human-Computer Interaction.00.342019
Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality00.342019
Computational Interaction with Bayesian Methods.00.342019
VelociWatch - Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text.20.362019
Effects of Depth Layer Switching between an Optical See-Through Head-Mounted Display and a Body-Proximate Display.40.522019
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality.40.652019
The Impact of Word, Multiple Word, and Sentence Input on Virtual Keyboard Decoding Performance10.352018
Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards110.502018
Computational Interaction: Theory and Practice.00.342018
eystrokes.00.342018
Inattention-Management Middleware For Human-In-The-Loop Multi-Display Applications00.342018
Effects of Hand Representations for Typing in Virtual Reality110.662018
The Office of the Future: Virtual, Portable and Global.80.422018
A Review of User Interface Design for Interactive Machine Learning.100.542018
The Statistical Model for Ticker, an Adaptive Single-Switch Text-Entry Method for Visually Impaired Users.00.342018
Neural Networks for Text Correction and Completion in Keyboard Decoding.10.362017
Computational Approaches to Interaction Design.00.342017
Design Strategies for Efficient Access to Mobile Device Users via Amazon Mechanical Turk.00.342017
Inviscid Text Entry and Beyond.00.342016
What's Hot in Intelligent User Interfaces.00.342016
Dexmo: An Inexpensive and Lightweight Mechanical Exoskeleton for Motion Capture and Force Feedback in VR.381.462016
Next-Generation Text Entry.50.402015
Performance and User Experience of Touchscreen and Gesture Keyboards in a Lab Setting and in the Wild180.612015
Differentiation of online text-based advertising and the effect on users' click behavior20.362015
Aiding programmers using lightweight integrated code visualization.20.372015
Understanding the effects of code presentation.00.342015
Text Entry on the Edge30.412015
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