Abstract | ||
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ABSTRACT In this paper, we present a system that allows developers to add passive haptic feedback into their virtual reality applications by making use of existing physical objects in the user’s real environment. Our approach has minimal dependence on procedural generation and does not limit the virtual space to the dimensions of the physical play-area. |
Year | DOI | Venue |
---|---|---|
2021 | 10.1145/3489849.3489947 | Virtual Reality Software and Technology |
DocType | Citations | PageRank |
Conference | 0 | 0.34 |
References | Authors | |
0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Steven G. Wheeler | 1 | 0 | 0.34 |
Simon Hoermann | 2 | 54 | 13.53 |
Robert W. Lindeman | 3 | 739 | 108.93 |
George Ghinea | 4 | 61 | 14.75 |
Alexandra Covaci | 5 | 40 | 9.59 |