Abstract | ||
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AbstractIn this introduction to the special issue on First-Person Methods in (Human-Computer Interaction) HCI, we present a brief overview of first-person methods, their origin, and their use in Human-Computer Interaction. We also detail the difference between first-person methods, second-person, and third-person methods, as a way to guide the reader when engaging the special issue articles. We articulate our motivation for putting together this special issue: we wanted a collection of works that would allow HCI researchers to develop further, define, and outline practices, techniques and implications of first-person methods. We trace links between the articles in this special issue and conclude with questions and directions for future work in this methodological space: working with boundaries, risk, and accountability. |
Year | DOI | Venue |
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2021 | 10.1145/3492342 | ACM Transactions on Computer-Human Interaction |
Keywords | DocType | Volume |
First-person research, first-person methods, autobiographical design, autoethnography, somaesthetics, design research, HCI research | Journal | 28 |
Issue | ISSN | Citations |
6 | 1073-0516 | 0 |
PageRank | References | Authors |
0.34 | 0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Audrey Desjardins | 1 | 220 | 16.14 |
Oscar Tomico | 2 | 51 | 7.72 |
Andrés Lucero | 3 | 748 | 69.22 |
Marta E. Cecchinato | 4 | 76 | 8.54 |
Carman Neustaedter | 5 | 1413 | 115.02 |