Title
Towards Automated Video Game Testing: Still a Long Way to Go
Abstract
As the complexity and scope of game development increases, play testing remains an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of play testing gives space to improvements in the process. In this study, we investigate gaps between academic solutions in the literature for automated video game testing and the needs of video game developers in the indus-try. We performed a literature review on video game automated testing and applied an online survey with video game develop-ers. The literature results show a rise in research topics related to automated video game testing. The survey results show that game developers are skeptical about using automated agents to test games. We conclude that there is a need for new testing approaches that did not disrupt the developer workflow. As for the researchers, the focus should be on the testing goal and testing oracle.
Year
DOI
Venue
2022
10.1145/3524494.3527627
2022 IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS)
Keywords
DocType
ISBN
video-game,testing,automation
Conference
978-1-6654-6227-3
Citations 
PageRank 
References 
0
0.34
9
Authors
3
Name
Order
Citations
PageRank
Cristiano Politowski101.01
Yann-Gael Gueheneuc22723141.93
Fábio Petrillo301.69