Title
Learning high-DOF reaching-and-grasping via dynamic representation of gripper-object interaction
Abstract
We approach the problem of high-DOF reaching-and-grasping via learning joint planning of grasp and motion with deep reinforcement learning. To resolve the sample efficiency issue in learning the high-dimensional and complex control of dexterous grasping, we propose an effective representation of grasping state characterizing the spatial interaction between the gripper and the target object. To represent gripper-object interaction, we adopt Interaction Bisector Surface (IBS) which is the Voronoi diagram between two close by 3D geometric objects and has been successfully applied in characterizing spatial relations between 3D objects. We found that IBS is surprisingly effective as a state representation since it well informs the finegrained control of each finger with spatial relation against the target object. This novel grasp representation, together with several technical contributions including a fast IBS approximation, a novel vector-based reward and an effective training strategy, facilitate learning a strong control model of high-DOF grasping with good sample efficiency, dynamic adaptability, and cross-category generality. Experiments show that it generates high-quality dexterous grasp for complex shapes with smooth grasping motions. Code and data for this paper are at https://github.com/qijinshe/IBS-Grasping.
Year
DOI
Venue
2022
10.1145/3528223.3530091
ACM Transactions on Graphics
Keywords
DocType
Volume
dynamic representation and planning, vector-based reward, replay buffer, imperfect demonstration
Journal
41
Issue
ISSN
Citations 
4
0730-0301
0
PageRank 
References 
Authors
0.34
36
6
Name
Order
Citations
PageRank
Qijin She100.34
Ruizhen Hu220714.66
Juzhan Xu361.81
Min Liu433540.49
Kai Xu500.34
Hui Huang669452.19