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ANDREAS FLOROS
Author Info
Open Visualization
Name
Affiliation
Papers
ANDREAS FLOROS
Department of Computer Science, Ionian University, Plateia Tsirigoti, Corfu, Greece
37
Collaborators
Citations
PageRank
47
80
16.12
Referers
Referees
References
122
482
274
Search Limit
100
482
Publications (37 rows)
Collaborators (47 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Adaptive Audio Mixing for Enhancing Immersion in Augmented Reality Audio Games
1
0.35
2020
Close Miking Empirical Practice Verification: A Source Separation Approach.
0
0.34
2018
Accessible electronic games for blind children and young people.
1
0.36
2018
Accessible games for blind children, empowered by binaural sound
2
0.40
2015
Investigating the Impact of Sound Angular Position on the Listener Affective State
3
0.42
2015
BEADS: A dataset of Binaural Emotionally Annotated Digital Sounds
1
0.35
2014
Swarm Lake: A Game of Swarm Intelligence, Human Interaction and Collaborative Music Composition.
0
0.34
2014
Audio games as educational tools: Design principles and examples
1
0.37
2014
Educational audio game design: sonification of the curriculum through a role-playing scenario in the audio game 'Kronos'
1
0.41
2014
Gestural user interface for audio multitrack real-time stereo mixing
1
0.38
2013
Sound events and emotions: Investigating the relation of rhythmic characteristics and arousal
8
0.59
2013
Chaos And Music: From Time Series Analysis To Evolutionary Composition
0
0.34
2013
Efficient Audio Fingerprint Application Verification Using the Adapted Computational Geometry Algorithm.
0
0.34
2013
evoDrummer: deriving rhythmic patterns through interactive genetic algorithms
8
0.77
2013
A clustering strategy for the key segmentation of musical audio
0
0.34
2013
Controlling interactive evolution of 8-bit melodies with genetic programming
3
0.46
2012
Genetic evolution of L and FL-systems for the production of rhythmic sequences
4
0.55
2012
Intelligent Real-Time Music Accompaniment for Constraint-Free Improvisation
1
0.36
2012
Interactive evolution of 8---bit melodies with genetic programming towards finding aesthetic measures for sound
3
0.46
2012
Audio Fingerprint Extraction Using an Adapted Computational Geometry Algorithm.
2
0.39
2012
Real-time drums transcription with characteristic bandpass filtering
0
0.34
2012
Intelligent Generation of Rhythmic Sequences Using Finite L-systems
3
0.51
2012
Affective acoustic ecology: towards emotionally enhanced sound events
9
0.66
2012
Stereo Goes Mobile: Spatial Enhancement for Short-distance Loudspeaker Setups
6
0.72
2012
An RSS-feed auditory aggregator using earcons
1
0.35
2011
Emotional Control And Visual Representation Using Advanced Audiovisual Interaction
0
0.34
2011
Sonic perceptual crossings: a tic-tac-toe audio game
3
0.45
2011
Augmenting virtual-reality environments with social-signal based music content
1
0.36
2011
Spatial enhancement for immersive stereo audio applications
4
0.68
2011
Binaural mixing using gestural control interaction
1
0.38
2010
Frequency-domain stochastic error concealment for wireless audio applications
1
0.38
2008
An Adaptive Complex Data Investigation Methodology using Interactive Multi-Menus
0
0.34
2007
WLAN technologies for audio delivery
2
0.41
2007
Stochastic packet reconstruction for subjectively improved audio delivery over WLANs
1
0.38
2007
Distortion-free 1-bit PWM coding for digital audio signals
3
0.58
2007
Wireless Digital Audio Delivery Analysis and Evaluation
4
0.52
2006
A novel and efficient PCM to PWM converter for digital audio amplifiers
1
0.40
1999
1