A review of telecollaboration technologies with respect to closely coupled collaboration | 20 | 1.01 | 2007 |
Factors influencing flow of object focussed collaboration in collaborative virtual environments | 9 | 0.61 | 2006 |
A review on effective closely-coupled collaboration using immersive CVE's | 18 | 0.88 | 2006 |
Supporting A Closely Coupled Task Between A Distributed Team: Using Immersive Virtual Reality Technology | 2 | 0.37 | 2005 |
A study of event traffic during the shared manipulation of objects within a collaborative virtual environment | 15 | 1.20 | 2004 |
Collaboration around Shared Objects in Immersive Virtual Environments | 5 | 0.51 | 2004 |
A Haptic Interface For Linked Immersive And Desktop Displays: Maintaining Sufficient Frame Rate For Haptic Rendering | 1 | 0.35 | 2004 |
Supporting social human communication between distributed walk-in displays | 11 | 0.86 | 2004 |
Pushmepullyou: The Reality Of Interaction With Shared Objects In Networked Walk-In Displays | 4 | 0.47 | 2004 |
Importance of Communication Influences on a Highly Collaborative Task | 7 | 0.69 | 2003 |
Constructing a Gazebo: Supporting Team Work in a Tightly Coupled, Distributed Task in Virtual Reality | 8 | 0.57 | 2003 |