Name
Affiliation
Papers
CHRONIS KYNIGOS
National and Kapodistrian University Educational Technology Laboratory Athens Greece
28
Collaborators
Citations 
PageRank 
44
53
13.82
Referers 
Referees 
References 
131
184
76
Search Limit
100184
Title
Citations
PageRank
Year
Children as players, modders, and creators of simulation games: A design for making sense of complex real-world problems Children as players, modders and creators of simulation games00.342021
Modifying Games With Choico: Integrated Affordances And Engineered Bugs For Computational Thinking00.342020
Studying real-world societal problems in a STEM context through robotics.00.342018
Game Modding For Computational Thinking: An Integrated Design Approach00.342018
Children challenging the design of half-baked games: Expressing values through the process of game modding10.362018
The Near Future Of Children'S Robotics00.342018
Programming Approaches To Computational Thinking: Integrating Turtle Geometry, Dynamic Manipulation And 3d Space00.342018
RobIn: A Half-baked Robot for Electronics in a STEM Context.10.362017
ER4STEM Educational Robotics for Science, Technology, Engineering and Mathematics.20.402016
Feedback Authoring for Exploratory Activities - The Case of a Logo-Based 3D Microworld.00.342016
Learning Programming with Educational Robotics: Towards an Integrated Approach.00.342016
Game Kits: Metadesign considerations on game modding for learning.00.342016
Activity Plan Template: A Mediating Tool for Supporting Learning Design with Robotics.00.342016
Social Creativity in the Design of Digital Resources Interweaving Math with Environmental Education - The Case Study of the Climate Change C-Book.00.342016
Designing digital media for creative mathematical learning00.342014
Clark-Wilson A, Robutti O, Sinclair N (eds): The Mathematics Teacher in the Digital Era, An International Perspective on Technology Focused Professional Development00.342014
Supporting Creative Design Processes for the Support of Creative Mathematical Thinking - Capitalising on Cultivating Synergies between Math Education and Environmental Education.00.342014
The Metafora Tool: Supporting Learning to Learn Together.00.342013
Exploring rules and underlying concepts while engaged with collaborative full-body games150.872010
Investigating the Role of Context in Experimental Research Involving the Use of Digital Media for the Learning of Mathematics: Boundary Objects as Vehicles for Integration00.342009
Mathematics Education & Digital Technologies: Facing the Challenge of Networking European Research Teams30.542009
Manifesting embodiment: designers' variations on a theme10.492009
Half-baked logo microworlds as boundary objects in integrated design30.532007
Turtle's navigation and manipulation of geometrical figures constructed by variable processes in a 3d simulated space20.472007
The Role of Blogs In Studying The Discourse And Social Practices of Mathematics Teachers111.802007
Using half-baked microworlds to challenge teacher educators’ knowing70.662007
Perspectives in analysing classroom interaction data on collaborative computer-based mathematical projects20.991999
Mathematics with component-oriented exploratory software50.931997