Name
Papers
Collaborators
RAHUL SAVANI
58
78
Citations 
PageRank 
Referers 
243
30.09
357
Referees 
References 
713
558
Search Limit
100713
Title
Citations
PageRank
Year
Market Making with Scaled Beta Policies.00.342022
Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent.00.342022
Generative Models over Neural Controllers for Transfer Learning.00.342022
Consensus Multiplicative Weights Update: Learning to Learn using Projector-based Game Signatures.00.342022
A Faster Algorithm For Finding Tarski Fixed Points00.342021
Trading via selective classification.00.342021
The Complexity of Gradient Descent (Invited Talk).00.342021
Difference Rewards Policy Gradients00.342021
Robust Market Making via Adversarial Reinforcement Learning00.342020
One-Clock Priced Timed Games are PSPACE-hard00.342020
Mapping the geodemographics of digital inequality in Great Britain: An integration of machine learning into small area estimation10.352020
Tree Polymatrix Games are PPAD-hard00.342020
Evolving Indoor Navigational Strategies Using Gated Recurrent Units In NEAT.00.342019
Preface to the Special Issue on Algorithmic Game Theory.00.342019
Computing Stable Outcomes in Symmetric Additively Separable Hedonic Games.00.342019
The Representational Capacity of Action-Value Networks for Multi-Agent Reinforcement Learning.00.342019
Unique End of Potential Line.00.342018
Market Making Via Reinforcement Learning00.342018
Space Debris Removal: Learning to Cooperate and the Price of Anarchy.10.402018
Beyond Local Nash Equilibria for Adversarial Networks.30.382018
End of Potential Line.20.372018
Negative Update Intervals in Deep Multi-Agent Reinforcement Learning00.342018
Reachability Switching Games00.342018
Inapproximability results for constrained approximate Nash equilibria.10.362018
Lenient Multi-Agent Deep Reinforcement Learning60.422018
GANGs: Generative Adversarial Network Games.20.492017
Computing Constrained Approximate Equilibria in Polymatrix Games.10.362017
Symmetric Decomposition Of Asymmetric Games10.482017
CLS: New Problems and Completeness.00.342017
Inapproximability Results for Approximate Nash Equilibria.50.412016
Space Debris Removal: A Game Theoretic Analysis.10.392016
The Complexity of All-switches Strategy Improvement.00.342016
An Empirical Study on Computing Equilibria in Polymatrix Games.20.372016
Distributed Methods for Computing Approximate Equilibria60.452015
Computing stable outcomes in symmetric additively-separable hedonic games.00.342015
Unit Vector Games00.342015
An Empirical Study of Finding Approximate Equilibria in Bimatrix Games.40.462015
Cooperative max games and agent failures90.492014
Computing Approximate Nash Equilibria in Polymatrix Games.20.382014
The Complexity of the Simplex Method.50.472014
Game Theory Explorer - Software for the Applied Game Theorist.40.442014
A data rich money market model - agent-based modelling for financial stability00.342014
Equilibrium Computation (Dagstuhl Seminar 14342).00.342014
Learning equilibria of games via payoff queries110.612013
Polylogarithmic Supports are required for Approximate Well-Supported Nash Equilibria below 2/3.70.602013
Finding approximate nash equilibria of bimatrix games via payoff queries60.502013
Approximate well-supported nash equilibria below two-thirds150.882012
High-Frequency Trading: The Faster, the Better?20.422012
Computing stable outcomes in hedonic games with voting-based deviations120.742011
On the approximation performance of fictitious play in finite games00.342011
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