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MA. MERCEDES T. RODRIGO
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Name
Affiliation
Papers
MA. MERCEDES T. RODRIGO
Department of Information Systems and Computer Sceience, Ateneo de Manila University, Quezon City, Philippines
41
Collaborators
Citations
PageRank
96
450
37.84
Referers
Referees
References
903
586
344
Search Limit
100
903
Publications (41 rows)
Collaborators (96 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Ibigkas! 2.0: Directions for the Design of an Adaptive Mobile-Assisted Language Learning App.
0
0.34
2019
Gaze collaboration patterns of successful and unsuccessful programming pairs using cross-recurrence quantification analysis
2
0.39
2019
Card-Collection Mechanics in Educational Location-Based AR Games: Transforming Learning Goals to Virtual Rewards.
0
0.34
2019
Tutoring Environment for Automata and the Users' Achievement Goal Orientations
0
0.34
2018
Predicting Successful Collaboration in a Pair Programming Eye Tracking Experiment.
0
0.34
2018
Investigating the Impact of a Meaningful Gamification-Based Intervention on Novice Programmers' Achievement.
0
0.34
2018
Identifying Students' Persistence Profiles in Problem Solving Task.
0
0.34
2018
Characterizing Collaboration in the Pair Program Tracing and Debugging Eye-Tracking Experiment: A Preliminary Analysis.
0
0.34
2017
Wearable Learning: Multiplayer Embodied Games For Math
1
0.43
2017
Augmented reality as multimedia: the case for situated vocabulary learning.
3
0.40
2016
Modeling Negative Affect Detector of Novice Programming Students Using Keyboard Dynamics and Mouse Behavior.
0
0.34
2016
Wheel-Spinning in a Game-Based Learning Environment for Physics.
0
0.34
2016
HART: the human affect recording tool
7
0.50
2015
Understanding Students' Use Of Code-Switching In A Learning By Teaching Technology
0
0.34
2015
Towards Understanding How to Assess Help-Seeking Behavior across Cultures.
8
0.75
2015
Analyzing Student Action Sequences and Affect While Playing Physics Playground.
1
0.48
2015
More Fun in the Philippines? Factors Affecting Transfer of Western Field Methods to One Developing World Context.
0
0.34
2015
Understanding Wheel Spinning in the Context of Affective Factors
0
0.34
2014
Carelessness and Affect in an Intelligent Tutoring System for Mathematics
7
0.52
2014
Impact of Prior Knowledge and Teaching Strategies on Learning by Teaching.
0
0.34
2013
An Intelligent Tutoring System for Japanese Language Particles with User Assessment and Feedback.
1
0.42
2013
Development of an Affect-Sensitive Agent for Aplusix.
1
0.35
2013
Modeling the affective states of students using SQL-Tutor
1
0.35
2012
Development of a Workbench to Address the Educational Data Mining Bottleneck.
3
0.39
2012
The Effects of an Interactive Software Agent on Student Affective Dynamics while Using ;an Intelligent Tutoring System
15
0.74
2012
A cross-cultural comparison of effective help-seeking behavior among students using an ITS for math
2
0.42
2012
Detecting carelessness through contextual estimation of slip probabilities among students using an intelligent tutor for mathematics
18
1.27
2011
Exploring the relationship between novice programmer confusion and achievement
7
0.71
2011
The relationship between carelessness and affect in a cognitive tutor
6
0.63
2011
Predicting at-risk novice Java programmers through the analysis of online protocols
35
2.10
2011
Can affect be detected from intelligent tutoring system interaction data?: a preliminary study
0
0.34
2010
Comparing disengaged behavior within a cognitive tutor in the USA and philippines
0
0.34
2010
A detector for non-literal Java errors
13
1.05
2010
Better to be frustrated than bored: The incidence, persistence, and impact of learners' cognitive-affective states during interactions with three different computer-based learning environments
191
9.90
2010
String Formatting Considered Harmful For Novice Programmers
1
0.36
2010
The affective and learning profiles of students using an intelligent tutoring system for algebra
3
0.45
2010
Coarse-grained detection of student frustration in an introductory programming course
20
1.53
2009
Affective and behavioral predictors of novice programmer achievement
21
1.73
2009
Comparing Learners' Affect While Using an Intelligent Tutoring System and a Simulation Problem Solving Game
19
1.72
2008
Affect and Usage Choices in Simulation Problem-Solving Environments
30
2.80
2007
The Dynamics of Affective Transitions in Simulation Problem-Solving Environments
34
2.37
2007
1