Uncovering Children's Situated Design Capital - A Nexus Analytic Inquiry | 0 | 0.34 | 2022 |
Assessing MyData Scenarios: Ethics, Concerns, and the Promise | 0 | 0.34 | 2021 |
Guiding Students Together: Value Expectations and Propositions in Education Outreach Programs. | 0 | 0.34 | 2021 |
From Mild to Wild: Reimagining Friendships and Romance in the Time of Pandemic Using Design Fiction | 0 | 0.34 | 2021 |
Manifesto for children’s genuine participation in digital technology design and making | 0 | 0.34 | 2021 |
Children’s learning in focus: Creating value through diversity and transdisciplinary work in design, digital fabrication, and making with children | 0 | 0.34 | 2021 |
Making Sense of 3D Modelling and 3D Printing Activities of Young People: A Nexus Analytic Inquiry | 0 | 0.34 | 2021 |
Is IT Worth It? A Literature Review on Stakeholders and Their Value Propositions in IS Education Outreach Programs. | 0 | 0.34 | 2021 |
Researchers' Toolbox for the Future: Understanding and Designing Accessible and Inclusive Artificial Intelligence (AIAI) | 0 | 0.34 | 2021 |
Digital fabrication and Making with children:: Scrutinizing adult actors’ strategies and challenges in mediating young people’s activities | 0 | 0.34 | 2021 |
Entrepreneurship Education Meets FabLab: Lessons Learned with Teenagers | 0 | 0.34 | 2021 |
The show must go on! Strategies for making and makerspaces during pandemic | 0 | 0.34 | 2021 |
Girls In It: Intentionally Self-Excluded Or Products Of High School As A Site Of Exclusion? | 0 | 0.34 | 2021 |
Finding fun in non-formal technology education | 0 | 0.34 | 2021 |
Examining relational digital transformation through the unfolding of local practices of the Finnish taxi industry | 0 | 0.34 | 2020 |
Researchers' Toolbox for the Future - Empowering Children to Shape Their Future. | 0 | 0.34 | 2020 |
Aiming for Resemiotisation - Meanings Making and Co-Creation of Value Around an IT Course. | 0 | 0.34 | 2020 |
Patterns in informal and non-formal science learning activities for children–A Europe-wide survey study | 0 | 0.34 | 2020 |
"Arseing around was Fun!" – Humor as a Resource in Design and Making | 0 | 0.34 | 2020 |
IT is not for me - Women's Discourses on IT and IT Careers. | 0 | 0.34 | 2020 |
Embedded assumptions in design and Making projects with children. | 0 | 0.34 | 2020 |
Researchers' toolbox for the future - designing the future of technology with and for children. | 0 | 0.34 | 2020 |
Gathering garbage or going green?: shifting social perspectives to empower individuals with special needs | 0 | 0.34 | 2020 |
Interaction Order And Historical Body Shaping Children'S Making Projects-A Literature Review | 0 | 0.34 | 2019 |
Girls' Choice - Why Won't they pick IT? | 0 | 0.34 | 2019 |
Empowered to Make a Change: Guidelines for Empowering the Young Generation in and through Digital Technology Design | 1 | 0.35 | 2019 |
Children’s design recommendations for online safety education | 0 | 0.34 | 2019 |
The role of age and gender on implementing informal and non-formal science learning activities for children | 0 | 0.34 | 2019 |
A Literature Review Of The Practice Of Educating Children About Technology Making | 0 | 0.34 | 2019 |
Gendering and Segregation in Girls' Perceptions of IT as a Career Choice - A Nexus Analytic Inquiry. | 0 | 0.34 | 2019 |
Is a Taximeter a Guarantee of Honesty or a Barrier to Entry? Exploring Technology Discourses as Consequences of Policy Ambiguity. | 0 | 0.34 | 2019 |
You Have To Start Somewhere - Initial Meanings Making In A Design And Making Project | 0 | 0.34 | 2018 |
'Worksome but Rewarding' -Stakeholder Perceptions on Value in Collaborative Design Work. | 0 | 0.34 | 2018 |
Socializers, achievers or both? Value-based roles of children in technology design projects | 1 | 0.41 | 2018 |
Empowering Children Through Design And Making: Towards Protagonist Role Adoption | 0 | 0.34 | 2018 |
Exclusions In Social Inclusion Projects: Struggles In Involving Children In Digital Technology Development | 1 | 0.35 | 2018 |
Cooperation, Combat, or Competence Building - What Do We Mean When We Are 'Empowering Children' in and through Digital Technology Design? | 4 | 0.38 | 2017 |
Service Interaction Flow Analysis Technique for Service Personalization. | 0 | 0.34 | 2017 |
Finding common ground: comparing children's and parents' views on children's online safety. | 0 | 0.34 | 2017 |
What if it Switched on the Sun? Exploring Creativity in a Brainstorming Session with Children Through a Vygotskyan Perspective. | 1 | 0.35 | 2017 |
"Maybe Some Learn It the Hard Way": A Nexus Analysis of Teachers Mediating Children's Online Safety. | 0 | 0.34 | 2017 |
Multiple voices in the Maker movement - a Nexus analytic literature Review on children, Education and Making. | 1 | 0.35 | 2017 |
'It Has to Be Useful for the Pupils, of Course' - Teachers as Intermediaries in Design with Children. | 0 | 0.34 | 2016 |
The Future Digital Innovators: Empowering the Young Generation with Digital Fabrication and Making. | 4 | 0.39 | 2016 |
Should We Design for Control, Trust or Involvement?: A Discourses Survey about Children's Online Safety. | 10 | 0.52 | 2016 |
Inclusive or Inflexible: a Critical Analysis of the School Context in Supporting Children's Genuine Participation. | 10 | 0.49 | 2016 |
Children and Web 2.0: What They Do, What We Fear, and What Is Done to Make Them Safe | 2 | 0.39 | 2015 |
Multiple voices in ICT design with children – a nexus analytical enquiry | 10 | 0.51 | 2015 |
Mundane or Magical? Discourses on Technology Adoption in Finnish Schools | 3 | 0.39 | 2015 |
Designing for young people's ICT use | 0 | 0.34 | 2015 |