Name
Playground
About
FAQ
GitHub
Playground
Shortest Path Finder
Community Detector
Connected Papers
Author Trending
Torgny Andersson
Lee D.Erman,
Robert J. Zomer
Susanne Waßerroth
Scott A. Starks
Hikaru Fujisaki
Michael Terry
Zhihao Li
Radu Timofte
Geraldine Cheok
Home
/
Author
/
AGNIESZKA SZCZESNA
Author Info
Open Visualization
Name
Affiliation
Papers
AGNIESZKA SZCZESNA
Silesian University of Technology, Institute of Computer Science, Gliwice, Poland
19
Collaborators
Citations
PageRank
25
34
8.16
Referers
Referees
References
62
292
155
Search Limit
100
292
Publications (19 rows)
Collaborators (25 rows)
Referers (62 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Quaternion lifting scheme applied to the classification of motion data
2
0.38
2021
Quaternion Entropy for Analysis of Gait Data.
0
0.34
2019
Verification of the blobby quaternion model of human joint limits.
1
0.37
2018
Inertial Motion Capture Costume Design Study.
3
0.56
2017
Virtual Reality Application to Study the Visual Influences on Human Balance.
0
0.34
2017
Quaternions and joint angles in an analysis of local stability of gait for different variants of walking speed and treadmill slope.
2
0.39
2017
Reference Data Set For Accuracy Evaluation Of Orientation Estimation Algorithms For Inertial Motion Capture Systems
0
0.34
2016
Zero-Velocity Detectors For Orientation Estimation Problem
0
0.34
2016
Analysis Of Human Motion Data Using Recurrence Plots And Recurrence Quantification Measures
0
0.34
2016
Evaluation of Improvement in Orientation Estimation Through the Use of the Linear Acceleration Estimation in the Body Model.
3
0.43
2015
Adaptation Mechanism Of Feedback In Quaternion Kalman Filtering For Orientation Estimation
0
0.34
2015
Implementation Of Quaternion Based Lifting Scheme For Motion Data Editor Software
2
0.38
2014
Novel Lightweight Quaternion Filter For Determining Orientation Based On Indications Of Gyroscope, Magnetometer And Accelerometer
3
0.43
2014
Serious Games In Medicine
0
0.34
2013
The methodology of designing serious games for children and adolescents focused on psychological goals
5
0.81
2012
The smooth quaternion lifting scheme transform for multi-resolution motion analysis
5
0.61
2012
The psychology serious game prototype for preschool children
4
0.49
2011
The Lifting Scheme for Multiresolution Wavelet-Based Transformation of Surface Meshes with Additional Attributes
1
0.44
2008
The multiresolution analysis of triangle surface meshes with lifting scheme
3
0.50
2007
1