Determining and Validating Smart TV UX Factors: A Multiple-Study Approach | 1 | 0.36 | 2019 |
A Hybrid Modeling Approach for an Automated Lyrics-Rating System for Adolescents | 0 | 0.34 | 2019 |
Learning to be better at the game: Performance vs. completion contingent reward for game-based learning | 0 | 0.34 | 2019 |
Search Personalization In Folksonomy By Exploiting Multiple And Temporal Aspects Of User Profiles | 0 | 0.34 | 2019 |
[Regular Paper] EP-CapsNet: Extending Capsule Network with Inception Module for Electrophoresis Binary Classification | 0 | 0.34 | 2018 |
Explicit Content Detection in Music Lyrics Using Machine Learning | 0 | 0.34 | 2018 |
Developing information quality assessment framework of presentation slides | 0 | 0.34 | 2017 |
A hybrid method for retrieving medical documents with query expansion. | 1 | 0.36 | 2016 |
Introducing experiential knowledge platform: A smart decision supporter for field experts | 0 | 0.34 | 2016 |
Graph-based retrieval model for semi-structured data | 0 | 0.34 | 2016 |
AppTrends: A graph-based mobile app recommendation system using usage history | 7 | 0.45 | 2015 |
Improving Knowledge Validation using Objectivity and Corroborativeness of Web Resources. | 0 | 0.34 | 2015 |
Gamification Of Online Learning | 2 | 0.49 | 2015 |
Adaptive and multiple interest-aware user profiles for personalized search in folksonomy: A simple but effective graph-based profiling model | 3 | 0.41 | 2015 |
Incorporating Distinct Opinions In Content Recommender System | 0 | 0.34 | 2015 |
Personal information management effectiveness of knowledge workers: conceptual development and empirical validation | 8 | 0.50 | 2015 |
Effects of Search Interface and Decision Style on Learning Material Search Behavior and Reaction. | 0 | 0.34 | 2014 |
Exploiting Knowledge Structure for Proximity-aware Movie Retrieval Model | 0 | 0.34 | 2014 |
Quality-Based Automatic Classification for Presentation Slides. | 3 | 0.46 | 2014 |
Understanding the Difficulty Factors for Learning Materials: A Qualitative Study. | 0 | 0.34 | 2013 |
Untangling the antecedents of initial trust in Web-based health information: The roles of argument quality, source expertise, and user perceptions of information quality and risk | 31 | 0.74 | 2013 |
A study on the motivational aspects of information management practice. | 2 | 0.36 | 2013 |
An empirical test of three mediation models for the relationship between personal innovativeness and user acceptance of technology | 18 | 0.54 | 2013 |
Understanding mobile Q&A usage: an exploratory study | 22 | 0.76 | 2012 |
MovieMine: personalized movie content search by utilizing user comments. | 9 | 0.56 | 2012 |
User disposition and extent of Web utilization: A trait hierarchy approach | 6 | 0.43 | 2012 |
Group-level effects of facilitating conditions on individual acceptance of information systems | 7 | 0.44 | 2011 |
Effects of individual innovativeness on physician acceptance of information technology | 2 | 0.44 | 2010 |
Understanding Information Behavior And The Relationship To Job Performance | 5 | 0.41 | 2010 |
Information Technology Training for a Globalized Workforce - Challenges, Tools and Research Directions. | 1 | 0.35 | 2010 |
Examining the Relationships Among Personality Traits, IT-specific Traits, and Perceived Ease of Use. | 3 | 0.36 | 2007 |
Understanding information technology acceptance by individual professionals: toward an integrative view | 227 | 5.63 | 2006 |
Understanding The Role Of Individual Innovativeness In The Acceptance Of It-Based Innovations: Comparative Analyses Of Models And Measures | 48 | 1.49 | 2006 |
Human-computer interaction research in the management information systems discipline | 0 | 0.34 | 2006 |
Modeling Multilevel Structures of Information Technology Acceptance: An Investigation of Group Level Effects on Individual Usage of Web-Based Systems. | 0 | 0.34 | 2005 |
Website Intelligence: Conceptual Development and Empirical Assessment. | 1 | 0.34 | 2005 |
Beyond Innovation Characteristics: Effects of Adopter Categories on the Acceptance Outcomes of Online Shopping. | 0 | 0.34 | 2004 |
Predicting Computer Task Performance: Personal Goal and Self-Efficacy | 19 | 1.14 | 2004 |
Computer playfulness and anxiety: positive and negative mediators of the system experience effect on perceived ease of use | 151 | 5.86 | 2003 |
Toward an Integrative Framework for Online Consumer Behavior Research: A Meta-Analysis Approach | 45 | 1.57 | 2003 |
Developing and Validating an Observational Learning Model of Computer Software Training and Skill Acquisition | 160 | 6.05 | 2003 |
Predicting the use of web-based information systems: self-efficacy, enjoyment, learning goal orientation, and the technology acceptance model | 7 | 0.53 | 2003 |
Improving Computer Training Effectiveness For Decision Technologies: Behavior Modeling And Retention Enhancement | 31 | 1.62 | 2001 |
The Multilevel and Multifaceted Character of Computer Self-Efficacy: Toward Clarification of the Construct and An Integrative Framework for Research | 327 | 18.42 | 1998 |
The Multilevel Construct of Computer Self-Efficacy: An Empirical Investigation at the General and Task-Specific Levels. | 3 | 2.03 | 1996 |