Structure-Aware Editable Morphable Model for 3D Facial Detail Animation and Manipulation. | 0 | 0.34 | 2022 |
Virtual Reality Aided High-Quality 3D Reconstruction by Remote Drones | 0 | 0.34 | 2022 |
Action Recognition Framework in Traffic Scene for Autonomous Driving System. | 0 | 0.34 | 2022 |
Action Recognition Framework in Traffic Scene for Autonomous Driving System. | 0 | 0.34 | 2022 |
PlaneFusion: Real-Time Indoor Scene Reconstruction With Planar Prior | 0 | 0.34 | 2022 |
Portrait Eyeglasses and Shadow Removal by Leveraging 3D Synthetic Data | 0 | 0.34 | 2022 |
DTexFusion: Dynamic Texture Fusion Using a Consumer RGBD Sensor | 0 | 0.34 | 2022 |
OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstruction | 0 | 0.34 | 2022 |
Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensors | 0 | 0.34 | 2022 |
Emotion-Preserving Blendshape Update With Real-Time Face Tracking | 0 | 0.34 | 2022 |
FastFusion: Real-Time Indoor Scene Reconstruction with Fast Sensor Motion | 0 | 0.34 | 2022 |
RATING: Medical knowledge-guided rheumatoid arthritis assessment from multimodal ultrasound images via deep learning | 0 | 0.34 | 2022 |
TransPose: real-time 3D human translation and pose estimation with six inertial sensors | 0 | 0.34 | 2021 |
In-the-Wild Facial Highlight Removal via Generative Adversarial Networks. | 0 | 0.34 | 2021 |
Novel View Synthesis of Dynamic Human with Sparse Cameras. | 0 | 0.34 | 2021 |
Monocular Real-time Full Body Capture with Inter-part Correlations | 0 | 0.34 | 2021 |
Single Depth View Based Real-Time Reconstruction of Hand-Object Interactions | 0 | 0.34 | 2021 |
A Hybrid Feature Selection Algorithm Based on a Discrete Artificial Bee Colony for Parkinson's Diagnosis | 0 | 0.34 | 2021 |
Audio-Driven Emotional Video Portraits | 0 | 0.34 | 2021 |
HierarIK - Hierarchical Inverse Kinematics Solver for Human Body and Hand Pose Estimation. | 0 | 0.34 | 2021 |
Enhancement Of Ridge-Valley Features In Point Cloud Based On Position And Normal Guidance | 0 | 0.34 | 2021 |
Bas-relief generation from point clouds based on normal space compression with real-time adjustment on CPU | 0 | 0.34 | 2021 |
A Rate-Based Drone Control With Adaptive Origin Update In Telexistence | 0 | 0.34 | 2021 |
Data-Driven 3D Neck Modeling and Animation. | 0 | 0.34 | 2021 |
DenseAttentionSeg: Segment hands from interacted objects using depth input | 0 | 0.34 | 2020 |
Monocular Real-Time Hand Shape And Motion Capture Using Multi-Modal Data | 1 | 0.36 | 2020 |
Challenges from Fast Camera Motion and Image Blur - Dataset and Evaluation. | 0 | 0.34 | 2020 |
New multi-view human motion capture framework | 0 | 0.34 | 2020 |
New multi-view human motion capture framework | 0 | 0.34 | 2020 |
Single image portrait relighting via explicit multiple reflectance channel modeling | 3 | 0.37 | 2020 |
3D Room Layout Estimation From a Single RGB Image | 13 | 0.64 | 2020 |
Leaping from 2D Detection to Efficient 6DoF Object Pose Estimation. | 0 | 0.34 | 2020 |
Accurate Real-time 3D Gaze Tracking Using a Lightweight Eyeball Calibration. | 0 | 0.34 | 2020 |
InteractionFusion: real-time reconstruction of hand poses and deformable objects in hand-object interactions | 1 | 0.37 | 2019 |
A 6-Dof Telexistence Drone Controlled By A Head Mounted Display | 0 | 0.34 | 2019 |
Real-time indoor scene reconstruction with Manhattan assumption. | 0 | 0.34 | 2019 |
Three-Dimensional nand Flash for Vector–Matrix Multiplication | 5 | 0.47 | 2019 |
Image generation from bounding box-represented semantic labels | 1 | 0.35 | 2019 |
Real-time Indoor Scene Reconstruction with RGBD and Inertial Input | 0 | 0.34 | 2018 |
Errata to "Robust Non-Rigid Motion Tracking and Surface Reconstruction Using L0 Regularization". | 0 | 0.34 | 2018 |
Depth Assisted Full Resolution Network for Single Image-based View Synthesis. | 1 | 0.35 | 2018 |
Parallax360: Stereoscopic 360° Scene Representation for Head-Motion Parallax. | 5 | 0.61 | 2018 |
MixedFusion: Real-Time Reconstruction of an Indoor Scene with Dynamic Objects. | 5 | 0.39 | 2018 |
Virtual reality realization technology and its application based on augmented reality. | 0 | 0.34 | 2017 |
Real-Time 3D Eye Performance Reconstruction for RGBD Cameras. | 5 | 0.42 | 2017 |
Real-Time Geometry, Albedo, and Motion Reconstruction Using a Single RGB-D Camera | 36 | 0.87 | 2017 |
Real-time 3D eyelids tracking from semantic edges. | 4 | 0.37 | 2017 |
Video-audio driven real-time facial animation | 18 | 0.57 | 2015 |
A Data-Driven Approach for Facial Expression Retargeting in Video | 15 | 0.56 | 2014 |
Controllable high-fidelity facial performance transfer | 3 | 0.38 | 2014 |