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Kernel-predicting convolutional networks for denoising Monte Carlo renderings | 24 | 0.79 | 2017 |
Subdivision exterior calculus for geometry processing. | 4 | 0.41 | 2016 |
Subspace condensation: full space adaptivity for subspace deformations | 16 | 0.54 | 2015 |
Subspace clothing simulation using adaptive bases | 19 | 0.60 | 2014 |
The connection between movie making and software development (keynote) | 0 | 0.34 | 2013 |
Proton++: a customizable declarative multitouch framework | 47 | 1.52 | 2012 |
An augmented multi-touch system using hand and finger identification | 2 | 0.36 | 2012 |
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces | 40 | 1.46 | 2012 |
Proton: multitouch gestures as regular expressions | 50 | 1.75 | 2012 |
Eden: a professional multitouch tool for constructing virtual organic environments | 30 | 1.14 | 2011 |
State of the Art in Procedural Noise Functions | 14 | 0.70 | 2010 |
A Survey of Procedural Noise Functions | 33 | 1.25 | 2010 |
Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation | 61 | 1.97 | 2009 |
Harmonic coordinates for character articulation | 218 | 7.43 | 2007 |
Wavelet noise | 35 | 2.28 | 2005 |
Subdivision surfaces in character animation | 264 | 21.28 | 1998 |
Wavelets for computer graphics: a primer.1 | 157 | 28.57 | 1995 |
Electronic `how things work' articles: two early prototypes | 11 | 27.24 | 1993 |
Parametric surface interpolation | 30 | 24.80 | 1992 |
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Geometric Continuity of Parametric Curves: Three Equivalent Characterizations | 39 | 3.29 | 1989 |
Geometric continuity, shape parameters, and geometric constructions for Catmull-Rom splines | 24 | 2.65 | 1988 |