Name
Affiliation
Papers
JEREMY N. BAILENSON
Department of Communication, Stanford University, Staford, CA
21
Collaborators
Citations 
PageRank 
54
119
13.36
Referers 
Referees 
References 
348
333
107
Search Limit
100348
Title
Citations
PageRank
Year
Designing empathic virtual agents: manipulating animation, voice, rendering, and empathy to create persuasive agents00.342022
Community Dynamics in Technospiritual Interventions: Lessons Learned from a Church-based mHealth Pilot00.342022
Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents10.352021
Diversity Informatics: Reducing Racial and Gender Bias with Virtual Agents00.342021
‘More like a person than reading text in a machine’: Characterizing User Choice of Embodied Agents vs. Conventional GUIs on Smartphones00.342021
Virtual Agents As Supporting Media For Scientific Presentations10.352021
Multimodal Assessment of Oral Presentations using HMMs00.342020
Community-Based Cultural Tailoring of Virtual Agents.00.342020
Making It Personal: Addressing Individual Audience Members in Oral Presentations Using Augmented Reality10.352020
Navigating the Combinatorics of Virtual Agent Design Space to Maximize Persuasion00.342020
Argumentation is More Important than Appearance for Designing Culturally Tailored Virtual Agents00.342020
Looking The Part: The Effect Of Attire And Setting On Perceptions Of A Virtual Health Counselor00.342018
How character customization affects learning in computational thinking30.562017
Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students50.562016
Combating Perceptions of Computer Scientists: A Short-term Intervention (Abstract Only).00.342016
A comparative evaluation of viewing metaphors on psychophysical skills education in an interactive virtual environment.30.422016
Embodying Computational Thinking: Initial Design of an Emerging Technological Learning Tool.30.542015
Character animation and embodiment in teaching computational thinking00.342014
Interactive breadboard activity simulation (IBAS) for psychomotor skills education in electrical circuitry10.352014
Serious games for training, rehabilitation and workforce development.00.342013
The independent and interactive effects of embodied-agent appearance and behavior on self-report, cognitive, and behavioral markers of copresence in immersive virtual environments1015.822005