Abstract | ||
---|---|---|
We present a set of demonstrations of current work in the Clemson University Virtual Environments Group involving the development and testing of interactive virtual environments for applications in training, rehabilitation and workforce development. All of these applications are designed to leverage commodity hardware such as HDTVs, game controllers, and the Kinect sensor. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1109/VR.2013.6549427 | VR |
Keywords | Field | DocType |
computer based training,patient rehabilitation,serious games (computing),virtual reality,Clemson University Virtual Environments Group,HDTV,Kinect sensor,game controllers,interactive virtual environment development,interactive virtual environment testing,rehabilitation,serious games,training,workforce development,3D user interaction,patient safety,stroke rehabilitation,training,workforce development | Rehabilitation,Virtual reality,Patient safety,Computer science,Simulation,Workforce development,Human–computer interaction,3D user interaction,Commodity hardware,Multimedia | Conference |
ISSN | Citations | PageRank |
1087-8270 | 0 | 0.34 |
References | Authors | |
0 | 14 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jeffrey W. Bertrand | 1 | 64 | 9.70 |
Lauren Cairco Dukes | 2 | 30 | 7.51 |
Patrick S. Dukes | 3 | 11 | 1.37 |
Elham Ebrahimi | 4 | 31 | 4.46 |
Austen L. Hayes | 5 | 14 | 1.86 |
Naja Mack | 6 | 0 | 0.34 |
Jerome Mcclendon | 7 | 18 | 5.21 |
Jeremy N. Bailenson | 8 | 119 | 13.36 |
Toni Bloodworth Pence | 9 | 11 | 2.64 |
Blair Shannon | 10 | 0 | 0.34 |
Aliceann Wachter | 11 | 0 | 0.34 |
Yanxiang Wu | 12 | 13 | 1.20 |
Sabarish V. Babu | 13 | 174 | 25.34 |
Larry F Hodges | 14 | 14 | 2.72 |