Nuanced Perspectives Toward Disability Simulations from Digital Designers, Blind, Low Vision, and Color Blind People | 0 | 0.34 | 2021 |
Designing a Podcast Platform for Deaf and Hard of Hearing Users | 0 | 0.34 | 2021 |
Interview and Think Aloud Accessibility for Deaf and Hard of Hearing Participants in Design Research | 0 | 0.34 | 2021 |
Exploring a Multifaceted Framework to Support the Design of Mobile Apps for Self-Regulating Anxiety | 0 | 0.34 | 2021 |
Accessibility of High-Fidelity Prototyping Tools | 0 | 0.34 | 2021 |
Reflections on Using Chat-Based Platforms for Online Interviews with Screen-Reader Users | 0 | 0.34 | 2020 |
Student and Teacher Perspectives of Learning ASL in an Online Setting | 0 | 0.34 | 2020 |
Future research directions for accessible social media | 0 | 0.34 | 2020 |
Household Surface Interactions: Understanding User Input Preferences and Perceived Home Experiences | 0 | 0.34 | 2020 |
Emoji Accessibility for Visually Impaired People | 0 | 0.34 | 2020 |
A Review of Literature on Accessibility and Authentication Techniques | 0 | 0.34 | 2020 |
Weaving Accessibility Through an Undergraduate Degree | 0 | 0.34 | 2019 |
Proceedings of the CHI'19 Workshop: Addressing the Challenges of Situationally-Induced Impairments and Disabilities in Mobile Interaction. | 0 | 0.34 | 2019 |
Addressing the Challenges of Situationally-Induced Impairments and Disabilities in Mobile Interaction. | 0 | 0.34 | 2019 |
Traffic Analysis In A Smart City | 0 | 0.34 | 2019 |
Addressing the Accessibility of Social Media | 0 | 0.34 | 2019 |
BrightLights: Gamifying Data Capture for Situational Visual Impairments. | 0 | 0.34 | 2018 |
It's not just the light: understanding the factors causing situational visual impairments during mobile interaction. | 1 | 0.39 | 2018 |
Designing For Situational Visual Impairments: Supporting Early-Career Designers Of Mobile Content | 2 | 0.40 | 2018 |
Beyond Accessibility: Lifting Perceptual Limitations for Everyone. | 0 | 0.34 | 2017 |
ACE: A Colour Palette Design Tool for Balancing Aesthetics and Accessibility. | 5 | 0.41 | 2017 |
ShopComm: Community-Supported Online Shopping for Older Adults. | 0 | 0.34 | 2017 |
Oh that's what you meant!: reducing emoji misunderstanding. | 12 | 0.70 | 2016 |