Abstract | ||
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This paper considers questions and the objects being asked about to be a graph and formulates the knowledge goal of a question-asking agent in terms of connecting this graph. The game of twenty questions can be thought of as a testbed of such a question-asking agent's knowledge. If the agent's knowledge of the domain were completely specified, the goal of question-asking would be to find the answer as quickly as possible and could follow a decision tree approach to narrow down the candidate answers. However, if the agent's knowledge is incomplete, it must have a secondary goal for the questions it plans: to complete its knowledge. We claim that this secondary goal of a question asking agent can be formulated in terms of spectral graph theory. In particular, disconnected portions of the graph must be connected in a principled way. We show how the eigen-values of a graph Laplacian of the the question-object adjacency graph can identify whether a set of knowledge contains disconnected components and the zero elements of the powers of the question-object adjacency graph provide a way to identify these questions. We illustrate the approach using an emotion description task. |
Year | Venue | Keywords |
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2011 | 12TH ANNUAL CONFERENCE OF THE INTERNATIONAL SPEECH COMMUNICATION ASSOCIATION 2011 (INTERSPEECH 2011), VOLS 1-5 | dialog agents, question-asking, graph theory, emotions |
Field | DocType | Citations |
Adjacency list,Laplacian matrix,Graph,Decision tree,Ask price,Spectral graph theory,Pattern recognition,Computer science,Testbed,Theoretical computer science,Artificial intelligence,Eigenvalues and eigenvectors | Conference | 2 |
PageRank | References | Authors |
0.45 | 6 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Abe Kazemzadeh | 1 | 957 | 52.95 |
Sungbok Lee | 2 | 1394 | 84.13 |
Georgiou Panayiotis | 3 | 428 | 55.79 |
Narayanan Shrikanth | 4 | 5558 | 439.23 |