Title
Fast Computation Of General Fourier Transforms On Gpus
Abstract
We present an implementation of general FFTs for graphics processing units (GPUs). Unlike most existing GPU FFT implementations, we handle both complex and real data of any size that can fit in a texture. The basic building block for our algorithms is a radix-2 Stockham formulation of the FFT for power-of-two data sizes that avoids expensive bit reversals and exploits the high GPU memory bandwidth efficiently. We implemented our algorithms using the DirectX 9 API, which enables our routines to be used on many of the existing GPUs today. We have performed comparisons against optimized CPU-based and GPU-based FFT libraries (Intel Math Kernel Library and NVIDIA CUFFT, respectively). Our results on a NVIDIA GeForce 8800 GTX GPU indicate a significant performance improvement over the existing libraries for many input cases.
Year
DOI
Venue
2008
10.1109/ICME.2008.4607357
2008 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO, VOLS 1-4
Keywords
Field
DocType
graphics hardware, FFT, GPGPU
Graphics,Kernel (linear algebra),Graphics hardware,Computer science,Parallel computing,DirectX,Fast Fourier transform,General-purpose computing on graphics processing units,Coprocessor,Performance improvement
Conference
Citations 
PageRank 
References 
11
0.94
3
Authors
3
Name
Order
Citations
PageRank
Brandon Lloyd138529.60
Chas Boyd21238.63
Naga K. Govindaraju33331234.15