Title
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Abstract
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new learning technologies need to be appropriate for all students and ensure equal learning opportunities, it is important to take into account evidences on gender differences in the context of computer games. This paper reviews relevant research results on gender aspects. Aiming for the realization of gender-based adaptation in digital educational games, a model incorporating research evidences on gender aspects is elaborated and implications for adaptation are derived. Adaptation principles and game design are illustrated by means of the 80Days project.
Year
DOI
Venue
2009
10.1007/978-3-642-03364-3_20
Edutainment
Keywords
Field
DocType
computer game,gender-based adaptation,gender aspects,big difference,new learning technology,educational games,gender aspect,relevant research result,educational purpose,gender difference,adaptation principle,equal learning opportunity,digital educational game,game design,adaptation,learning technology
Game mechanics,Computer science,Simulation,Game design,Knowledge management,Educational game,Game Developer,Multimedia,Game based learning
Conference
Volume
ISSN
Citations 
5670
0302-9743
8
PageRank 
References 
Authors
0.66
12
3
Name
Order
Citations
PageRank
Christina M. Steiner18314.93
Michael D. Kickmeier-Rust232135.15
Dietrich Albert343063.65