Title | ||
---|---|---|
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games |
Abstract | ||
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Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new learning technologies need to be appropriate for all students and ensure equal learning opportunities, it is important to take into account evidences on gender differences in the context of computer games. This paper reviews relevant research results on gender aspects. Aiming for the realization of gender-based adaptation in digital educational games, a model incorporating research evidences on gender aspects is elaborated and implications for adaptation are derived. Adaptation principles and game design are illustrated by means of the 80Days project. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1007/978-3-642-03364-3_20 | Edutainment |
Keywords | Field | DocType |
computer game,gender-based adaptation,gender aspects,big difference,new learning technology,educational games,gender aspect,relevant research result,educational purpose,gender difference,adaptation principle,equal learning opportunity,digital educational game,game design,adaptation,learning technology | Game mechanics,Computer science,Simulation,Game design,Knowledge management,Educational game,Game Developer,Multimedia,Game based learning | Conference |
Volume | ISSN | Citations |
5670 | 0302-9743 | 8 |
PageRank | References | Authors |
0.66 | 12 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Christina M. Steiner | 1 | 83 | 14.93 |
Michael D. Kickmeier-Rust | 2 | 321 | 35.15 |
Dietrich Albert | 3 | 430 | 63.65 |