Title
An ontology of virtual humans
Abstract
Most of the efforts concerning graphical representations of humans (Virtual Humans) have been focused on synthesizing geometry for static or animated shapes. The next step is to consider a human body not only as a 3D shape, but as an active semantic entity with features, functionalities, interaction skills, etc. We are currently working on an ontology-based approach to make Virtual Humans more active and understandable both for humans and machines. The ontology for Virtual Humans we are defining will provide the “semantic layer” required to reconstruct, stock, retrieve, reuse and share content and knowledge related to Virtual Humans.
Year
DOI
Venue
2007
10.1007/s00371-006-0093-4
The Visual Computer
Keywords
DocType
Volume
human shape recon- struction and synthesis · semantic annotations · ontologies,virtual human,human body
Journal
23
Issue
ISSN
Citations 
3
1432-2315
10
PageRank 
References 
Authors
0.55
13
8
Name
Order
Citations
PageRank
Mario Gutierrez115914.42
Alejandra García-rojas2485.38
Daniel Thalmann34940637.85
Frédéric Vexo424722.33
Laurent Moccozet530337.58
Nadia Magnenat-Thalmann65119659.15
Michela Mortara724715.67
Michela Spagnuolo8149695.81