Name
Papers
Collaborators
NADIA MAGNENAT-THALMANN
442
562
Citations 
PageRank 
Referers 
5119
659.15
8235
Referees 
References 
5502
4488
Search Limit
1001000
Title
Citations
PageRank
Year
PREFACE (Vol 38, Issue1)00.342022
Challenges and Advancements for AR Optical See-Through Near-Eye Displays: A Review.00.342022
Welcome to the year 202200.342022
Nadine the Social Robot: Three Case Studies in Everyday Life00.342021
3D Hand Pose Estimation Using Synthetic Data and Weakly Labeled RGB Images20.392021
Does Elderly Enjoy Playing Bingo with a Robot? A Case Study with the Humanoid Robot Nadine.00.342021
Salsa dance learning evaluation and motion analysis in gamified virtual reality environment00.342020
Object Grasping of Humanoid Robot Based on YOLO.00.342019
"Am I Talking to a Human or a Robot?": A Preliminary Study of Human's Perception in Human-Humanoid Interaction and Its Effects in Cognitive and Emotional States.00.342019
Editorial issue 30.1.00.342019
Exploiting Spatial-Temporal Relationships For 3d Pose Estimation Via Graph Convolutional Networks110.572019
Mutually Reinforcing Motion-Pose Framework For Pose Invariant Action Recognition00.342019
Point Cloud Based Path Planning for Tower Crane Lifting.00.342018
Muscle Tissue Labeling of Human Lower Limb in Multi-Channel mDixon MR Imaging: Concepts and Applications10.352017
Torso Crowds10.352017
IJCARS Special Issue of the Digital Multiscale Patient: Marie Curie European Research Project on Multiscale Human.00.342016
Automatic measurement and visualization of focal femoral cartilage thickness in stress-based regions of interest using three-dimensional knee models10.382016
Continuous body emotion recognition system during theater performances.100.602016
Bio-Inspired Virtual Populations: Adaptive Behavior with Affective Feedback.00.342016
Multimodal human-machine interaction including virtual humans or social robots.00.342015
Human-Like Behavior Generation Based on Head-Arms Model for Robot Tracking External Targets and Body Parts.130.642015
The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients.10.482015
CLRMA: Compact Low Rank Matrix Approximation for Data Compression.00.342015
Human Motion Capture Data Compression based on Learned Spatial Transform00.342015
Editorial.30.362015
Modelling Multi-Party Interactions among Virtual Characters, Robots, and Humans.80.502014
Multiple foreground recognition and cosegmentation: An object-oriented CRF model with robust higher-order potentials90.442014
Autonomous virtual humans and social robots in telepresence00.342014
Scalable and Compact Representation for Motion Capture Data Using Tensor Decomposition70.492014
Restoring corrupted motion capture data via jointly low-rank matrix completion40.402014
Poselet-based multiple human identification and cosegmentation20.352014
Blending real with virtual in 3DLife10.392013
Real-Time Comprehensive Sociometrics for Two-Person Dialogs20.362013
Object-level image segmentation using low level cues.20.352013
Dynamic 3-D facial compression using low rank and sparse decomposition40.412012
A Generalized Stereotypical Trust Model40.442012
Virtual humans: back to the future30.392012
Politeness improves interactivity in dense crowds50.472012
Editorial Issue 22.4.00.342011
Collaborative telemedicine for interactive multiuser segmentation of volumetric medical images30.422010
Coupled registration-segmentation: application to femur analysis with intra-subject multiple levels of detail MRI data.20.392010
Fast EMG-data driven skin deformation20.522009
Physical Behavior Of Deformable Hair And Clothes: What Is Common?00.342009
Making them remember--emotional virtual characters with memory.291.392009
Special issue "Physiological Human00.342009
Interacting with virtual and augmented worlds00.342008
Motion adaptation based on character shape80.522008
MRI bone segmentation using deformable models and shape priors.361.632008
A general collaborative platform for mobile multi-user applications00.342008
Self adaptive animation based on user perspective40.742008
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