Title
Rectangular multi-chart geometry images
Abstract
Many mesh parameterization algorithms have focused on minimizing distortion and utilizing texture area, but few have addressed issues related to processing a signal on the mesh surface. We present an algorithm which partitions a mesh into rectangular charts while preserving a one-to-one texel correspondence across chart boundaries. This mapping permits any computation on the mesh surface which is typically carried out on a regular grid, and prevents seams by ensuring resolution continuity along the boundary. These features are also useful for traditional texture applications such as surface painting where continuity is important. Distortion is comparable to other parameterization schemes, and the rectangular charts yield efficient packing into a texture atlas. We apply this parameterization to texture synthesis, fluid simulation, mesh processing and storage, and locating geodesics.
Year
Venue
Keywords
2006
Symposium on Geometry Processing
rectangular multi-chart geometry image,utilizing texture area,surface painting,mesh surface,parameterization scheme,rectangular chart,traditional texture application,mesh parameterization algorithm,texture synthesis,texture atlas,mesh processing,fluid simulation
DocType
ISBN
Citations 
Conference
3-905673-36-3
37
PageRank 
References 
Authors
1.19
32
4
Name
Order
Citations
PageRank
Nathan A. Carr133819.57
Jared Hoberock236316.57
Keenan Crane358629.28
John C. Hart41828183.14