Abstract | ||
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Autism spectrum disorder (ASD) has become the fastest growing disability in the United States in 2013. The disorder is characterized by a triad of symptoms related to lack of social interaction, deficits in the acquisition and expression of language, and repetitive patterns of behavior often accompanied by sensorimotor impairments. In our research, we explore the use of motion based touchless games for ASD children and develop innovative tools that can be autonomously used by teachers/therapists in school classes or therapeutic activities. The paper describes the design and preliminary evaluation of \"Pixel Balance\", a motion based touchless game conceived to promote imitative capability, body schema awareness, and social skills in ASD children. |
Year | DOI | Venue |
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2014 | 10.1145/2598153.2598197 | AVI |
Keywords | Field | DocType |
design,autistic children,human factors,user interfaces,general,motion-based touchless interaction,learning | Social relation,Body schema,Simulation,Computer science,Cognitive psychology,Social skills,Human–computer interaction,Autism spectrum disorder | Conference |
Citations | PageRank | References |
9 | 0.67 | 9 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Franca Garzotto | 1 | 1245 | 203.98 |
Mirko Gelsomini | 2 | 120 | 19.79 |
Luigi Oliveto | 3 | 43 | 4.23 |
Matteo Valoriani | 4 | 83 | 6.00 |