Title
Bayesian imitation learning in game characters
Abstract
Imitation learning is a powerful mechanism applied by primates and humans. It allows for a straightforward acquisition of behaviours that, through observation, are known to solve everyday tasks. Recently, a Bayesian formulation has been proposed that provides a mathematical model of imitation learning. In this paper, we apply this framework to the problem of programming believable computer games characters. We will present experiments in imitation learning from the network traffic of multi-player online games. Our results underline that this indeed produces agents that behave more human-like than characters controlled by common game AI techniques.
Year
DOI
Venue
2005
10.1504/IJISTA.2007.012489
International Journal of Intelligent Systems Technologies and Applications
Keywords
DocType
Volume
game character,multi-player online game,mathematical model,common game ai technique,programming believable computer game,network traffic,imitation learning,powerful mechanism,straightforward acquisition,bayesian formulation,bayesian imitation,everyday task
Conference
2
Issue
Citations 
PageRank 
2/3
4
1.09
References 
Authors
5
4
Name
Order
Citations
PageRank
Christian Thurau147834.19
T Paczian222121.05
Gerhard Sagerer3830108.85
Christian Bauckhage41979195.86