Title
Social brainstorming via interactive fabrication
Abstract
We present Shadowgram as an outcome from our research into catalyzing the creativity of audiences, in particular for the task of social brainstorming through interactive fabrication. We discuss our motivation to design Shadowgram as a natural extension of existing fabrication technologies. We discuss the functional aspects of the design and implementation, and conclude with directions for further detailed research.
Year
DOI
Venue
2011
10.1145/2071423.2071516
Advances in Computer Entertainment Technology
Keywords
Field
DocType
social brainstorming,detailed research,interactive fabrication,fabrication technology,present shadowgram,natural extension,functional aspect,real time,shadow,experience design
Brainstorming,Computer science,Human–computer interaction,Creativity,Multimedia,Experience design,Fabrication
Conference
Citations 
PageRank 
References 
1
0.37
2
Authors
6
Name
Order
Citations
PageRank
Matthew Gardiner172.61
Christopher Lindinger210714.84
Roland Haring3245.24
Horst Hörtner410414.96
Hideaki Ogawa5336.33
Emiko Ogawa662.20