Abstract | ||
---|---|---|
Inexpensive, three-dimensional vehicle simulators are important visualization tools that can enhance training and serve as low-cost platforms for testing mobility expert system algorithms. The moving vehicle simulator is an interactive, real-time system that displays a dynamic, three-dimensional, out-the-window view of the terrain from any vehicle. The simulator has two modes of operation: stand-alone or networked. The networked mode facilitates a missile/target war gaming environment. The simulator can be easily adapted for use with a variety of computation resources on the network. |
Year | DOI | Venue |
---|---|---|
1990 | 10.1016/0097-8493(90)90044-X | COMPUTERS & GRAPHICS |
DocType | Volume | Issue |
Journal | 14 | 2 |
ISSN | Citations | PageRank |
0097-8493 | 3 | 7.69 |
References | Authors | |
1 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Michael J. Zyda | 1 | 245 | 116.12 |
Robert B. Mcghee | 2 | 781 | 370.62 |
Corrine M. McConkle | 3 | 3 | 7.69 |
Andrew H. Nelson | 4 | 3 | 7.69 |
Ron S. Ross | 5 | 9 | 31.36 |