Title | ||
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Shadowgram: a case study for social fabrication through interactive fabrication in public spaces |
Abstract | ||
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This paper describes a case study of Shadowgram as an application of interactive fabrication in public spaces to realize a creative communication environment based on an interactive installation, which generates sticker cutouts of the silhouettes of participants. In this paper, we propose an approach called Social Fabrication that stimulates communication in society. Finally, we assess the potential of our creative catalyst by installing Shadowgram in public events and through observation and analysis we examine the behavior of participants. |
Year | DOI | Venue |
---|---|---|
2012 | 10.1145/2148131.2148145 | Tangible and Embedded Interaction |
Keywords | Field | DocType |
public space,social fabrication,interactive installation,creative communication environment,interactive fabrication,sticker cutouts,creative catalyst,public event,case study,stimulates communication | Computer science,Installation,Human–computer interaction,Multimedia,Interactive installation,Fabrication | Conference |
Citations | PageRank | References |
2 | 0.39 | 10 |
Authors | ||
8 |
Name | Order | Citations | PageRank |
---|---|---|---|
Hideaki Ogawa | 1 | 33 | 6.33 |
Martina Mara | 2 | 27 | 5.27 |
Christopher Lindinger | 3 | 107 | 14.84 |
Matthew Gardiner | 4 | 7 | 2.61 |
Roland Haring | 5 | 24 | 5.24 |
David Stolarsky | 6 | 2 | 1.06 |
Emiko Ogawa | 7 | 6 | 2.20 |
Horst Hörtner | 8 | 104 | 14.96 |